Classrooms
Choose a reader, presenter, partner, line leader, or discussion turn from a class list without calling on the same students first.

Paste or type any list of names, remove duplicates, shuffle the order, and spin a clear random winner. Keep the winner for another round or use elimination mode when each chosen name should leave the wheel.
Choose a reader, presenter, partner, line leader, or discussion turn from a class list without calling on the same students first.
Use a shuffled roster to choose captains, decide the first pick, or set a fair participation order before forming teams.
Paste eligible entrants, spin for a visible winner, and keep the result history for a simple record of each draw.
Rotate note-taking, demos, icebreakers, or speaking turns across attendees with one shared selection.
Pick the first player, a challenger, or the next turn without an argument over who goes first.
Add household names and chores, then spin to assign the next task or choose who starts.
Build a random wheel for any names, choices, tasks, or decisions.
Use a custom picker to set captains, group order, and team activities.
Open the reusable Wheel of Names for readers, turns, and class routines.
Run a prize-wheel draw for rewards, events, and eligible entrants.
Yes. Open the Text tab, paste one name per line, and choose Apply to wheel. The editable list is also available for smaller changes.
Open the List tab and choose Remove duplicates. The picker keeps the first instance of each matching name and removes the rest.
Normal mode keeps the winner on the wheel for future spins. Choose Elimination mode in Settings before spinning when you want each winner removed automatically.
Yes. The Results tab records each winner until you clear the history, and you can spin again by clicking the wheel after viewing a result.